Sometimes…You Have to Sweat

Vibrant sweat is probably one of the least valuable commodities in EU, yet it is what drives the F2P segment of the game.  Periodically, I take time to sweat mobs at Boreas or Half Moon Cove to remind myself just how difficult such activity is, and why I’m thankful that I’m a depositor.  Such a time has come again, and I’m aiming to do between 10 and 20 PED in revenue from vibrant sweat. That means sweating out between 10k and 20k bottles from the mobs at Boreas.

It’s not necessarily obvious why I would do this either; as a hunter, and a melee hunter at that, my evade skills are relatively high, I have a lot of HP relative to my level, I have the money to deposit and sweating is far less efficient time-to-profit wise than a minimum wage job.  What would possess me to grind some large amount of sweat (again, remember I sweat out the Arkadian Passport) instead of just doing what I do best? There are largely two reasons I do this, although half of me wants to kick the other half of me for deciding to do it: it’s a challenge.  Sweating mobs long-term is a challenge, and a hard one; after all, it is the hard grind, the most time consuming way to play EU, for the least overall benefit. 1k sweat usually brings in somewhere between 0.9 and 1.5 PED, and as I have not spent a large amount of time doing it, I’m only level 7.  However, there are those skills that are related to sweating that I feel are undervalued.

First and foremost, sweating is a Mindforce ability.  This means that you will grind out your concentration skill as you attempt to gather the undervalued perspiration from the mob (which I know, strictly speaking, it’s not; it’s liquid and unrefined mind essence).  Other skills, especially if you’re sweating in a solo area, will include evade, dodge, and if you’re swunting, whatever weapon you’re killing the mob with. Other mindforce-related skills will also rise as your VSE-1 makes the repetitive, slightly grinding noise (not sure if that’s a deliberate pun or not) as you stand there and let auto-use do its bit.

There is one skill, however, that sweating helps with that doesn’t have a progress bar; it’s wholly unappreciated, and usually not sought out.  Yet, it is one of the most important skills you need to have in the game: patience. Patience to handle an odious, repetitive task that has slow though incremental progress toward a goal.  Patience to push through the desire to skip to the part that feels more productive, even if you’re hemorrhaging PED day in and day out. It’s honesty a great way to practice for your day job; you’ll find that the more time you spend sweating, the grindy, repetitive parts of your day job will become slightly less tedious as you get your work done.  This is especially useful in a job like a factory, where you produce widget after widget for your wage.

It may sound silly that sweating might have some real-world benefit, but it’s not much different from other aspects of the game.  Entropia is truly a life simulator, albeit one with monsters (and let’s face it, how much more awesome would life be with monsters?).  The auction house and market tickers teach us basic economics, our PED card does budgeting, and sweating gives us patience. Each segment of the game has real world value, even beyond the real money economy, and we have to treat it as we would any aspect of our lives–as something we can learn and grow from, and learn and grow in.

So take the words of BIG Industries, which I am so fond of quoting over and over again, until you’re utterly sick of me saying them: “embrace the grind.”  Embrace the grind and accept the benefits you’ll receive from doing so enthusiastically; in the year and a half that I have been playing, I’ve noticed that I am better at attending other aspects of my life for the lessons EU has taught me.  What has it taught you?

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